Credits are played by either selecting the option in the main menu or reaching the end of the game.
The hand-written credits roll upwards from the bottom of the screen, disappearing at the top while some music plays. The music is some piano music when accessed through main menu, and a rendition of "Going Down the Road Feeling Bad" when reaching the end of the game.
Once the credits end or space bar is pressed after reaching the end of the game, the player is presented the top of the mountain interfacScript
Getting Over It
with Bennett Foddy
A game by:
Bennett Foddy
Featuring design, art, code,
sounds, music, levels, 3D models,
textures, marketing, writing, QA,
and voice acting by:
Bennett Foddy
But also featuring 3D models,
textures, music, sounds and code by:
various other folks.
In particular...
The original 'Sexy Hiking' game
concept is by:
Jazzuo
The sweet ray-marched clouds
are made using:
Fog Volume by David Miranda
One additional voice sample by:
Gabe Cuzzillo
All the music is in the public
domain, as far as I can tell.
Getting Over It was commissioned
by John Polson for the
Humble monthly bundle
and
it was at the
NYU Game Center
in New York City.
iOS port by
M@ Boch & Zach Gage
It's been a while since I wrote
anything by hand... This is
making my fingers hurt.
If you enjoyed this game, I bet
you'll also enjoy the game that
inspired it:
Sexy Hiking by Jazzuo,
a free game you can still find
at his website: www.jazzuo.wz.cz
You might also enjoy:
Punishment by Messhof
Desert Golfing by Justin Smith
Rain World by Videocult
Zip Zap by Phillip Stollenmeyer
Golden Tee Golf by Incredible
Technologies.
Elastomania by Balasz Rozsa
Bivovac by Infogrames
Ski Stunt Simulator by Michiel van
de Panne
Shout-outs to
Genevieve
Gabe & Matt, my coworking brothers
Doug, Ramiro & Noah, my sportsfriends
my New York colleagues, at NYU
and outside of it:
Frank, Zach, Robert, Kevin, Margaret,
Charles, Eddy, Mitli, Naomi, Clara,
Simon, Rob, Rob, Grant, Matt, Eric,
AP, Ivan, Jesse, Diego
To Ian Snyder, who was first to
the top of the mountain.
And to Corey Martin, who was first
to complete a successful speedrun
Thanks to Burgess for making the
coptic-stitch notebook I'm writing
these credits in.
Designer friends who helped to test the game:
Pen W., Mark E., Stephen L., Terry C.
Farbs W., Borut P., Alan H., Adam S.,
Martin J., Mattias L., Chris H., Andy H.
Guilherme T., James M., Jimmy A., Alex G,
Josh M., Stephen C., Tim F., Chris X.
Mel K., Kevin Z, Ivan S. Asher V.
Young Tag Lim, Ranchynskyy I.,
Mike Minakawa
Thanks to Jazzuo, a genius and
the inspiration for this piece.
I hope you get to play it one day.
Thanks to Nina for Cibele and to
Davey for The Beginner's Guide
And
thanks to you, for playing my
game and for reading the credits.
So
Sorry about that one time when
you got all the way to the top
and fell all the way to the bottom.
Okay, that's it from me.
Bennett Foddy.
2017